GetLandmarkRotation

DESCRIPTION:

Gets the calculated rotation value of a joint.

INPUTS:

  • Target [MediaPipePoseTrackerComponent]: The Unreal Engine/MediaPipe interface object.
  • Joint [(EJointType] : Input joint.


Available joints rotations:

Head
ShoulderLeft
ShoulderRight
ElbowLeft
ElbowRight
SpineBase
SpineShoulder
HipLeft
HipRight
KneeLeft
KneeRight

OUTPUTS:

Joint rotation [FRotator]: The 3D rotation of the input joint.